Profile PictureSTW Shop (Matthias Schmidt)

Steppenwolf's Edge Wear 1 Filter

€0+
9 ratings

This is a old legacy node from the early days of Substance Designer, that i have always shared for free.

If you like this node please also check out my newer STW Edge Wear Filter 2 product that offers a lot more versatility.


This is a custom node for Substance 3D Designer that creates an detailed edge wear or erosion effect. With the right parameter settings it can also be used to create surface variation.

Among others you can tweak parameters for large, medium and small scale details.

It is mostly intended for use with brick and stone patterns but there might be other uses.

You have also the choice to plug in an additional mask for the large scale erosion instead of using the built in default perlin noise. This is optional and there is a switch for using this mask in the parameter settings.

Using that additional mask is quite powerful for creating edge wear that looks non uniform or to create some interesting surface erosion effects. It can even be used to add small random holes and nicks that look quite convincing, for example by plugin in one of the stock grunge masks.

Feel free to use this node for commercial and non-commercial work. Giving me credit is not required.

This node was created with Substance Designer version 5.4 and might not work with earlier or later versions.


Additional Info:

Artist's Portfolio: www.artstation.com/steppenwolf

Unreal Marketplace: www.unrealengine.com/marketplace/en-US/profile/STW+Shop

Twitter/X: flownepp

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Steppenwolf's Edge Wear 1 Filter

9 ratings
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